
/// <summary>
/// 更新器状态
/// </summary>
public enum UpdaterState
{
    None,

    LocalChecking,                  // 本地检测
    RemoteChecking,
    LoadServerList,
    LoadPatches,
    ResReady,                       //资源验证准备完成
    DownLoading,                    //更新中
    DownLoadPause,
    DownEnded,
    UnPacking,
    UnPackEnded,
    Complete,                       //更新器完成
    Error,
}


/// <summary>
/// 游戏状态
/// </summary>
public enum GameState
{

}
